Main Industry
Education
Main Product/Service
The youth educational programs and activities of 習元國際教育有限公司 are based on issue-based games. These curriculum activities embody the following four major principles of social innovation education: 1. The starting point of education lies in inspiring the motivation to learn; 2. The purpose of education is to make the social environment a better place; 3. Cultivating key capabilities in youth to create the future; 4. Doing work that you love, work that makes society better, while still being able to live a comfortable and prosperous life.
The content above was translated by Ai
Founded Year
2016
Unified Business No.
43694136
Status
Active
Number of Employees
5
Total capital
2,000,000 (NT$)
Location of Company
Taiwan
, Taipei City
Company names, registration status, legal representatives, founding years, paid-in capital, registered addresses, and other details are sourced from business registration records maintained by Taiwan’s Administration of Commerce, Ministry of Economic Affairs. Exit status includes Emerging Stock Board listings, M&A, and IPOs. Information on overseas expansion is self-reported by startups.
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Note 2: Some company profiles and product/service descriptions are translated using AI and provided for reference only. In case of discrepancies or ambiguity, the original text prevails.
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About the Company
Pley School is an innovative educational team in Taiwan. We are dedicated to cultivating children's core competencies beyond academic subjects and professional skills through game-based learning. Pley School was selected as a national representative team for "Education Startups" by Parenting Family, and is also the first educational institution in Taiwan's educational sector to receive the highest B Corp honor of "Best for the World."
We combine six key competencies—critical thinking, creativity, excellence, kindness, teamwork, and autonomy—with our original issue-based games, promoting them through youth camp curricula, regular activities, corporate collaborations, and teacher workshops. We hope to bring a culture of goodness to Taiwan and realize more possibilities for education!
We combine six key competencies—critical thinking, creativity, excellence, kindness, teamwork, and autonomy—with our original issue-based games, promoting them through youth camp curricula, regular activities, corporate collaborations, and teacher workshops. We hope to bring a culture of goodness to Taiwan and realize more possibilities for education!
The content above was translated by Ai