Moggic Ltd.
Update:2026/11/10
Industries
Main Industry
Gaming
Main Product/Service
Digital Games
The content above was translated by Ai
Founded Year
2017
Unified Business No.
55634078
Status
Active
Number of Employees
0
Total capital
500,000 (NT$)
Location of Company
Taiwan
, Taipei City
Company names, registration status, legal representatives, founding years, paid-in capital, registered addresses, and other details are sourced from business registration records maintained by Taiwan’s Administration of Commerce, Ministry of Economic Affairs. Exit status includes Emerging Stock Board listings, M&A, and IPOs. Information on overseas expansion is self-reported by startups.
Note 1: FINDIT compiles company information from public and other sources for reference and does not serve as a point of contact for the companies listed.
Note 2: Some company profiles and product/service descriptions are translated using AI and provided for reference only. In case of discrepancies or ambiguity, the original text prevails.
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About the Company
From compulsory education to adult education, people often only follow the pedagogical context of textbooks to acquire knowledge. However, with this method of learning, the student is often not the central subject of learning, making it difficult for them to apply or manipulate the knowledge content in a timely manner. This not only reduces students' learning motivation, but also makes it difficult for them to form deep memory points of the knowledge, leading to poor learning outcomes and causing students to give up on knowledge in that field from then on. We find this phenomenon to be a great pity.
Furthermore, behind various issues lies the learning of knowledge, and rigid learning methods where one does not know how to apply what they learn are the main culprit that kills people's interest in things. Once knowledge is detached from daily life, people will lack the background knowledge required to discuss issues in depth.
We believe that everyone can grow and upgrade their real lives while having fun.
We hope to build a world where games are integrated into daily life, allowing various learning activities to take place through games, so that people can not only acquire knowledge from them but also gain deeper insights into life.
Making games more than just games, but something that brings personal growth.
The following are our daily missions!
Creating fun games:
Games must, of course, be fun; we only build fun and interesting products!
Creating games that bring growth:
Striving to provide game content that goes beyond mere entertainment, allowing players to gain life inspiration from within the game.
Games filled with life:
Creating a life where life itself is a game, making every day we wake up a beautiful day.
Furthermore, behind various issues lies the learning of knowledge, and rigid learning methods where one does not know how to apply what they learn are the main culprit that kills people's interest in things. Once knowledge is detached from daily life, people will lack the background knowledge required to discuss issues in depth.
We believe that everyone can grow and upgrade their real lives while having fun.
We hope to build a world where games are integrated into daily life, allowing various learning activities to take place through games, so that people can not only acquire knowledge from them but also gain deeper insights into life.
Making games more than just games, but something that brings personal growth.
The following are our daily missions!
Creating fun games:
Games must, of course, be fun; we only build fun and interesting products!
Creating games that bring growth:
Striving to provide game content that goes beyond mere entertainment, allowing players to gain life inspiration from within the game.
Games filled with life:
Creating a life where life itself is a game, making every day we wake up a beautiful day.
The content above was translated by Ai